Rizka Afif

Game developer / software engineer

Rizka Afif

Game developer and software engineer. Unreal Engine, developer tooling, AI agents.

I build games, tools, and small experiments with clear constraints and useful feedback.

Currently exploring game systems, developer workflows, and AI agents that leave an evidence trail.

Ink sketch of the hero facing the boss

Selected projects

Selected projects

Idle Boss Slayer project artwork

Idle Boss Slayer

A browser idle game about big bosses, upgrades, and readable numbers.

  • Web game
  • Game systems
Hephaestus project artwork

Hephaestus

Developer tooling for evidence-driven software delivery.

  • Developer tools
  • AI agents
Toybox project artwork

Toybox

A playful prototype space for small game systems and interaction ideas.

  • Game development
  • Prototyping

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